Ludum Dare 47 - Enough
Our game "Enough" is a top-down accumulator/puzzle game where the goal is to earn 100 Star Coins without running out of health!
How to Play: Use the arrow keys to collect resources. Each time you move your character into a market area, you pay a cost to receive a benefit. Collect 100 Star Coins without running out of health to win!
Credits: Enough was created from scratch (except for font) in 72 hours with code, art, music, and initial game designs by Noah Bumgardner, and additional game-design and art help by Sam Bumgardner.
Feedback Wanted: Since this is our first Ludum Dare entry with original art, music, and gameplay, we are welcome to all kinds of feedback! Especially related to how fun or balanced "Enough" is to play. You can also check out the open-source code on GitHub at: https://github.com/NBumgardner/ludum-dare-47-enough
Tools Used:
- Godot engine, while targeting GLES2 for exporting into HTML5.
- git for source control.
- Bfxr for sound effects.
- PxTone for music.
- Audacity for additional audio editing.
- GIMP and Microsoft Paint for visual assets.
- Discord for team communication.
- Audio Converter Online for converting music from .wav into .ogg format. https://online-audio-converter.com/
- Google Fonts for importing an open-source font Roboto by Christian Robertson. https://fonts.google.com/specimen/Roboto
Status | Released |
Platforms | HTML5 |
Author | NBumgardner |
Genre | Puzzle |
Made with | Godot |
Tags | accumulator, Ludum Dare 47, Music, My First Game Jam, Pixel Art, Top-Down |
Average session | A few minutes |
Inputs | Keyboard |
Accessibility | Color-blind friendly, High-contrast |
Links | Ludum Dare |
Leave a comment
Log in with itch.io to leave a comment.