Ludum Dare 55 - Heroes of Keys & Kingdoms
In a world threatened by Skeletons, Giant Rats, and Evil Castles, only you can unite the forces of good!
How to Play
Battle monsters with words to deal damage, block the enemy's attack, and heal yourself.
Click the Summon More Heroes button to summon heroes as letters into your tray at the bottom of the screen. Type a word using their letters for special effects, then press Enter to send your heroes to attack the enemy.
Credits
Heroes of Keys & Kingdoms was created with the Godot engine in 3 days and includes original code, sound, and art.
The full team included:
- Sam Bumgardner - lead designer, programmer
- Noah Bumgardner - programmer, composer
- Tom Bumgardner - artist
Attributions
Special thanks go to the creators of open source tools used while making this game.
- The Roboto and Roboto Mono fonts were created by Christian Robertson.
- The list of valid words is from the ENABLE list within public domain.
- The Godot Sound Manager plugin by Nathan Hoad helped connect sounds into the game.
Given the fonts' external sources, please do not consider them when rating our team's artistic work (the rest of which was made within the confines of the jam).
Feedback Wanted
This Ludum Dare entry features original art, music, and gameplay, and we are welcome to all kinds of feedback, especially related to how fun Heroes of Keys & Kingdoms is to play!
You can also check out the open-source code on GitHub.
Changelog
- 4/22/2024: allow viewport resizing / improve support for high-dpi displays
- 4/23/2024: fix resizing config to help scaled fonts look not-terrible
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | NBumgardner, sbumgardner |
Genre | Strategy |
Made with | Godot |
Tags | Hand-drawn, Ludum Dare 55, Singleplayer, Typing |
Code license | MIT License |
Average session | A few seconds |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
Links | Ludum Dare |