Gather cheese before you get caught exploring your Mousehold.


How to Play

Move with arrow controls or WASD keys:

  • W: Up
  • A: Left
  • S: Down
  • D: Right

Gather cheese and avoid chef cat's grasp on your way to the exit ladder, delving deeper into Mousehold.

Credits

Mousehold was created with the Godot engine in 3 days and includes original code, sound, and art.

The full team included:

  • Eya - artist
  • Harmoen - programmer
  • Noah Bumgardner - composer
  • Shawna Bumgardner - cat's meow

Feedback Wanted

This Ludum Dare entry features original art, music, and gameplay, and we are welcome to all kinds of feedback, especially related to how fun Mousehold is to play!

You can also check out the open-source code on GitHub.

Font: Roboto

Updated 7 days ago
Published 10 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorsNBumgardner, Harmoen, Eya
GenreAdventure
Made withGodot
TagsAnimals, Ludum Dare, Ludum Dare 57, Singleplayer
Code licenseMIT License
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard
AccessibilityColor-blind friendly
LinksLudum Dare, GitHub

Download

Download
build15.zip 17 MB

Comments

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chchchcchcchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchchcheese?!

(+1)

I'll put what I typed for my review here:

Fun game! Enjoyed it quite a bit. I really liked the theme, art, and unique traps. My only gripe is that level design seems a bit to repetitive, maybe it's intended this way, although it might eventually get boring seeing the same levels over and over. 

I always like to see your guy's work, and this game is no different, as it is an awesome game.